Artificial Reality News Saturday, June 2
- 7 Reasons the Virtual Reality Classroom is the Future of EdTech
- Ashley Adams & Dylan Snow in Naughty America – Naughty America VR Porn Videos
- Samsung, like Apple, reportedly has a wireless AR/VR headset
- A relatively small public school district of 10,000 students, Liberty has recently spent close to $500,000 on a Virtual Instruction Program powered by equipment and VR classroom apps from developer zSpace.
- Like many virtual reality markets, VR development for the classroom is a new field, wide open and welcoming of innovators.
- High-end consumer gear like the Oculus Rift and HTC Vive have not yet received as much attention in the virtual reality classroom space as mobile-based solutions like Google Cardboard.
- Labster takes the Unimersiv free-wheeling approach to the virtual reality classroom to its logical conclusion, allowing students complete freedom to experiment, interact, succeed and fail in the virtual world.
- Students approaching driving age are lent Samsung GearVR headsets and taken through a virtual classroom experience showcasing the dangers of operating motor vehicles.
@apprealvr: Check Out The 7 Reasons Why the Virtual Reality Classroom is the Future of EdTech. https://t.co/Py4hyJ9J9R …#VR… https://t.co/5ipS3XDe2g
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- Two weeks ago, CNET revealed that Apple is working on a standalone wireless headset capable of both augmented reality (AR) and virtual reality (VR), using Apple’s very own chips — so no need to plug into a traditional PC or phone.
- Well, it looks like Samsung may have a similar idea brewing in its labs:The Korea Times reports that Apple’s rival alsohas a powerful cordless headset that supports both augmented reality (AR) and virtual reality (VR), one that would also use Samsung’s own processors and OLED screens.
- The Times says it’s working with Microsoft, presumably to bring the headset to the company’s Windows Mixed Reality platform, mentioned several times in the story.
- That would be slightly unusual, considering all of the first-gen Windows Mixed reality headsets, including the Samsung Odyssey, were wired devices you’d have to plug into a laptop or a powerful gaming PC.
- After all,Microsoft’s original HoloLens was a totally cordless headset that merged AR and VR, and the Windows Mixed Reality platform was an offshoot of that vision.
@ARVRWorld: Two weeks ago, @CNET revealed that @Apple is working on a standalone wireless headset capable of both #AR and #VR https://t.co/fFNEgowT9X