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Artificial Reality News Friday, February 9

Artificial Reality News TLDR / Table of Contents

  • Lucyd Aims to Capture Budding Augmented Reality Market and Take it to the Next Level
    • Lucyd has kicked off its LCD token sale in pursuit of its goal to decentralize augmented reality (AR) development. The project aims to design the next generation of smart glasses, which will be lightweight, ergonomic, wire-free, and comfortable.
    • LCD token, LCD general sale, smart glasses, low-profile form factor, prescription lens compatibility
  • 4 changes the AR industry needs to make to go mainstream
    • AR has come a long way in recent years, with glasses and headsets now being able to perform advanced functions like helping doctors perform surgery.
    • AR, AR glasses, AR industry, AR devices, current AR glasses
  • Apple Patent Revealing VR And AR Optical System Unearthed
    • Smart phones and virtual reality (VR) and even augmented reality (AR) are a match made it heaven. Whether it’s the easily implement ARKit from Apple or Samsung’s Gear VR in partnership with Oculus, or even Google Cardboard, VR and AR is a natural fit for the devices we carry with us every day….
    • VR, standard VR HMD, Gear VR, VR technologies, VR startup
  • ARKit 1.5 examples show how vertical surface mapping upgrades augmented reality in iOS 11.3
    • New ARKit enhancements will be coming in iOS 11.3 in the form of ARKit 1.5. New changes will bring improved surface mapping, an increase up to 50% in resolution, and more.
    • New ARKit enhancements, improved surface mapping, new ARKit apps, developer Andrian Budantsov, Bluetooth headphones
  • Virtual Reality In Education: Making “Ready Player One” A Reality With rumii
    • With the release of the movie “Ready Player One” in the theaters soon people are starting to ask “Can education actually happen in VR?”. Well, let me tell you another story, one of the non-fictional and very real kind. I was a college student once, not too long ago in…
    • Doghead Simulations, VR, virtual reality, Samsung Gear VR, Mobile VR headsets
  • Augmented Reality offers a way to bridge the skills gap in industry
    • Augmented Reality offers a way to bridge the skills gap in industry | Connecting the SMARTS!
    • augmented reality, global manufacturing businesses, virtual reality technology, challenges manufacturing companies, potential emerging skills
  • #AR_2018-02-09_06-20-08.xlsx
    • NodeXL Graph Gallery, a collection of network graphs created by NodeXL.
    • Smart Tweet, Tweet Share, , ,

Score: 318.90237280019153
URL: https://cryptovest.com/news/lucyd-aims-to-capture-budding-augmented-reality-market-and-take-it-to-the-next-level/
Tweeted At: Thu Feb 08 18:23:00 +0000 2018
Publish Date: 2018-02-08T11:58:03+00:00
Author: News Desk

  • The speed of AR development in the next few years may become dizzying and research company Greenlight Insights forecasts that the AR market will reach around $36.4 billion by 2023.
  • The project aims to develop innovative smart glasses that will feature advanced eye tracking, enhanced field of view, prescription lens compatibility, a low-profile form factor, and a customizable control scheme – features currently missing in products available on the market.
  • The LCD token was created to crowdfund the prototype development of Lucyd Lens, and to create the Lucyd Lab blockchain.
  • Afterwards, the LCD token will be used as a currency within the AR world to buy smart glasses, apps, and media within the Lucyd network.
  • There are only 50 million LCD tokens available for sale, while the total supply is limited to 100 million.

Tags: LCD token, LCD general sale, smart glasses, low-profile form factor, prescription lens compatibility

Score: 127.70068238956063
URL: https://www.virtualreality-news.net/news/2018/feb/09/4-changes-ar-industry-needs-make-go-mainstream/
Tweeted At: Fri Feb 09 18:37:18 +0000 2018
Publish Date:
Author: Clifford Gross

  • Today’s AR technologies focus mainly on wearable devices – such as glasses or headsets – that perform anything from pointing out directions to a location, or displaying the price of an item in the supermarket simply by looking at it.
  • For AR to gain mass adoption, the industry must pay attention to both the underlying technology as well as user interface and comfort.
  • Finally, AR devices are going to need to provide a wide field of view for mainstream users.
  • Again, the AR industry needs to think about providing a wide field of view in terms of making AR devices simply an extension of the body, rather than something users need to consciously be aware of.
  • If the industry can focus on ergonomics, basic utility, vision correction, and field of view, AR glasses stand a better chance of making its way from being a niche “techie” device to potentially becoming the next smartphone.

Tags: AR, AR glasses, AR industry, AR devices, current AR glasses

Score: 112.30756282783997
URL: https://www.vrfocus.com/2018/02/apple-patent-revealing-vr-and-ar-optical-system-unearthed/
Tweeted At: Fri Feb 09 15:12:08 +0000 2018
Publish Date: 2018-02-09T12:17:48+00:00
Author: Dave Aubrey

  • So why would Apple let the other smartphone manufacturers get ahead with VR and AR technology?
  • Apple’s latest patent, as reported by , is an optical system for VR and AR applications.
  • Titled , the patent was published on February 8th, and indicates Apple’s continued investigation into AR and VR technologies.
  • We wonder if this is related to their acquisition last year of Vrvana, an AR and VR startup which Apple picked up for $30 million USD .
  • The report highlights a few details about what this patent pertains to and how they may intend for it to be used; – – In the images attached to the patent we see what honestly looks to be a very standard VR HMD, though right now there’s no clear indication…

Tags: VR, standard VR HMD, Gear VR, VR technologies, VR startup

Score: 101.16202761474474
URL: https://9to5mac.com/2018/02/01/arkit-1-5-improvements-ios-11-3/
Tweeted At: Thu Feb 01 19:35:36 +0000 2018
Publish Date: 2018-02-01T19:34:52+00:00
Author:

  • New ARKit enhancements will be coming in iOS 11.3 in the form of ARKit 1.5.
  • New changes will bring improved surface mapping, an increase up to 50% in resolution, and more.
  • Notably, the biggest and most exciting change is that ARKit will now be able to map vertical surfaces, in addition to horizontal ones.
  • While it seems ARKit hasn’t lived up to the hype since its introduction with iOS 11, ARKit 1.5 could inspire a new wave of developers to start creating with the platform.
  • Since the iOS 11.3 beta release, many developers have begun working on new ARKit apps and some have shared their work on Twitter.

Tags: New ARKit enhancements, improved surface mapping, new ARKit apps, developer Andrian Budantsov, Bluetooth headphones

Score: 43.14797083949453
URL: http://missdestructo.com/2018/01/virtual-reality-in-education-making-ready-player-one-a-reality-with-rumii/
Tweeted At: Fri Feb 09 18:52:00 +0000 2018
Publish Date: 2018-01-15T13:06:16+00:00
Author:

  • Ten years have passed and I still hear the same stories of poor adoption rates for online classes and lack of funding for technology across the board, no matter if in grade school or college.
  • There was something seriously lacking about an online course, even if it had video supplements I couldn’t really interact with the teachers right then and there, plus I would have liked to know and be able to collaborate with my fellow students outside of a message board or AOL Instant…
  • I am now working at Doghead Simulations on a virtual reality collaboration, meeting and education software (rumii) with some of the best minds in technology and education at Full Sail University.
  • Recently, at Doghead Simulations, connected a classroom in Nashville, TN with a class in a very remote part of Tanzania, Africa for a PBS documentary “Good All Over” in VR using our software rumii.
  • We are beyond proud to have the support from Full Sail University to help us at Doghead Simulations make that leap into their programs with VR.

Tags: Doghead Simulations, VR, virtual reality, Samsung Gear VR, Mobile VR headsets

Score: 18.408504748221606
URL: http://iiot-world.com/connected-industry/augmented-reality-offers-a-way-to-bridge-the-skills-gap-in-industry/
Tweeted At: Fri Feb 09 20:18:40 +0000 2018
Publish Date: 2017-12-27T07:00:39+00:00
Author:

  • Meanwhile, global manufacturing businesses continue to grow and need to find better ways to effective manage the fact that complex products – from mobile phones to computers to new cars and planes – are chock full of raw materials and parts from all over the world.
  • The global nature of business requires that when there are issues with manufacturing equipment – or with the parts involved in a particular manufactured goods – enterprises need to have fast and efficient ways of resolving those issues and leverage the experience and skill of the manufacturers of who made…
  • It’s clear from another PwC survey – the 2015 Disruptive Manufacturing Innovations Survey – that many companies are looking to augmented reality and virtual reality technology for solutions to these business challenges.
  • Before we start looking in detail at the ways in which AR technology can help the manufacturers, let’s take a step back and define what Augmented Reality is.
  • The mechanic is at the company’s factory in Michigan, and she is using AR technology (particularly “see what I see” video conferencing features) to collaborate on the repair of a car transmission with an automotive engineer in Canada (who worked on the original manufacture of the transmission before it was…

Tags: augmented reality, global manufacturing businesses, virtual reality technology, challenges manufacturing companies, potential emerging skills

Score: 9.09304426377597
URL: https://nodexlgraphgallery.org/Pages/Graph.aspx?graphID=139923
Tweeted At: Fri Feb 09 15:30:06 +0000 2018
Publish Date:
Author:

  • The graph represents a network of 4,406 Twitter users whose tweets in the requested range contained “#AR”, or who were replied to or mentioned in those tweets.
  • The network was obtained from the NodeXL Graph Server on Friday, 09 February 2018 at 14:22 UTC.
  • The tweets in the network were tweeted over the 5-day, 13-hour, 49-minute period from Tuesday, 30 January 2018 at 13:46 UTC to Monday, 05 February 2018 at 03:36 UTC.
  • Additional tweets that were mentioned in this data set were also collected from prior time periods.
  • These tweets may expand the complete time period of the data.

Tags: Smart Tweet, Tweet Share, , ,

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